DIGITAL TUTORS MATERIALS AND RENDERING IN ZBRUSH 3.1
Learn time-saving performance techniques and proven workflows to discernment and utilizing materials, lighting, post-processes, and features much as Matcap in ZBrush 3.1. Contains over 3 hours of project-based upbringing concealment materials, lighting, and performance techniques that are currently existence utilised throughout Film and Games. Perfect for artists using ZBrush 3. Popular highlights include: * Understanding ZBrush’s touchable attributes * Using Doublecolor Shaders * Using Tricolor Shaders * Using Quadcolor Shaders * Shading Effects * Utilizing Shader Channels * Using Matcap Materials * Building Custom Matcap Shaders * ZBrush Light Types * Controlling and Adjusting Shadows * Utilizing Fog for Appeal * Depth Cue for Distance-based Blur * Anti-Aliasing Settings for Render Quality * Saving Rendered Images From ZBrush * Post-render Adjustments for Appeal in ZBrush download links: http://rapidshare.com/files/247034926/mariz.part4.rar http://rapidshare.com/files/247034922/mariz.part1.rar http://rapidshare.com/files/247034821/mariz.part5.rar http://rapidshare.com/files/247033733/mariz.part3.rar http://rapidshare.com/files/247033602/mariz.part2.rar http://rapidshare.com/files/247033414/mariz.part6.rar
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